About me


Sarah Beaulieu

Writer, narrative designer & script doctor

I have been working as a writer since 2008. I started with literature, before studying movie writing, then interactive and transmedia storytelling.

Today I tell stories for multiple media.

In that spirit, my last experiences this year involve writing at Ubisoft on the AAA title Beyond Good & Evil 2, working on narrative design for an experience in virtual reality with Cinétévé Expérience, writing and narrative design for an unannounced project from Atlas V, missions and narrative design for Draw Me A Pixel and Old Skull Games, writing and directing staged interviews for an exhibition of the EDF Design Lab, or publishing a short novel in the French literature magazine Quinzaines. I currently work as Associate Narrative Director on Assassin’s Creed (Ubisoft), in charge of narration for an upcoming game.

As side activities, I am also a script doctor and script reader for cinema and video games, and I regularly teach storytelling and narrative design in schools.

Apart from writing, building fictional worlds is one of the missions I love the most, along with working with actors, which I had the opportunity to do multiple times. I experienced directing actors on stage for plays, short movies, or more recently during voice recordings in English for Ubisoft.

I have an appetite for fantasy, science fiction and historical stories, although I had the chance to work on all kind of universes, for both personal or professional projects.

Latest news

Biennale College Cinema VR

Oct 2021

I’m pleased to be a mentor as Story Developer for the College Cinema VR at the Venise Biennale. Read more

Annecy and NewImages selection

Apr 2021

VR project Ego is selected to the Annecy Festival MIFA and the XR Financing Market at NewImages Festival . Read more about the project

Radio show

Feb 2021

On February 15, I’ll be on a radio show called Les Congrès de Futurologie to talk about the TV series Ovni(s). Read more (in French)

CNC Development Fund

Dec 2020

Ego, the VR experience I’m currently working on with Alexandre Perez, received the CNC support fund. Read more

Think tank on video games

Feb 2021

I’ll be at the university of Amiens (France) on February 5th with researchers and professionals from the video game industry, for a public debate on video games and literature. Read more (French)


Nov 2020

Interview on video game writing, for the website “Les femmes de l’image”.  Read the interview (French)

Expert committee

Nov 2020

I joined the expert committee of the first video game fund in Auvergne Rhône-Alpes (France). Learn More

Awards & publications

Award-winning projects
  • VR project Ego selected by the NewImages Festival XR Financing Market | Read more
  • VR project Ego selected by the Annecy Festival (MIFA) | Read more
  • VR project Ego selected by the CNC Expériences Numériques support fund | Read more
  • Short novel Under the lake published in the literary magazine “Quinzaines” | Read more
  • Video game Where is Laurie? selected for the International Screenwriting Festival (Valence, France) – Interactive and transmedia creation | Read more
  • Pre-selection for best screenplay at the European Film Festival (Lille, France) for the short movie Persona
  • Finalist for best screenplay at the European Film Festival (Lille France) for the short movie Mask | Read more
  • Winner of best adapted screenplay at the Montélimar Festival (France) for the short movie Mask | Read more
  • Short novel The one who was bored published in the Short Stories Dispenser from Short Edition (France and USA)
Want to know more?