News
DevGamm Lisbon
Nov 2023
I will speak at DevGamm (Lisbon, Portugal) on November 16-17, about writing dialogues for video games, focusing on best practices to ensure quality from text to screen. Read more
Game Camp
Jun 2023
I will be a speaker at the Game Camp (Lille, France) on June 19-20. “Reconciling mechanics and narration to reinforce the gameplay experience”. Read more
Game Access Conference
Jun 2023
I will give a talk at the Game Access Conference in Brno (Czech Republic) on June 2-3 2023. “Building believable and immersive worlds”. Read more
Assassin's Creed Mirage reveal
Sep 2022
Assassin’s Creed Mirage, the next Assassin’s Creed game on which I work as the narrative director, has been revealed during the Ubisoft Forward. I talked about it here: Watch the video
Publication
Jun 2022
Storytelling for New Technologies and Platforms was published on the 22th of June. I am thrilled to be one of the contributors, with a chapter on storytelling and narrative design for virtual reality. Read more
Venice Biennale College Cinema VR
Oct 2021
I’m pleased to be a mentor as Story Developer for the College Cinema VR at the Venice Biennale. Read more
Interview on Narrative Design
Dec 2021
I answered some questions about narrative design from Ubisoft’s website Stories, along with others. Read the original article (French) or the English translation
Venice Biennale College Cinema VR
Oct 2021
I’m pleased to be a mentor as Story Developer for the College Cinema VR at the Venice Biennale. Read more
Annecy and NewImages selection
Apr 2021
VR project Ego co-written with Alexandre Perez is selected to the Annecy Festival MIFA and the XR Financing Market at NewImages Festival . Read more about the project
Project Tempest - Podcast
Mar 2021
I had a late night talk with New Zealander author Colin Rowsell. Listen to the episode (English)
Think tank on video games
Feb 2021
I’ll be at the university of Amiens (France) on February 5th with researchers and professionals from the video game industry, for a public debate on video games and literature. Read more (French)
Speech at E-artsup
Dec 2020
I gave a speech on the missions and skills of writers and narrative designers in the video game industry, to game design students at e-artsup. Watch the speech (French only)
Interview
Nov 2020
Interview on video game writing, for the website “Les femmes de l’image”. Read the interview (French)
EXPERT COMMITTEE
Nov 2020
I joined the expert committee of the first video game fund in Auvergne Rhône-Alpes (France). Read more (French)
Workshops
Nov 2020
Working on a full workshop on scriptwriting and world building, given over several months at the “Aquarium Ciné-Café”. Read more (French)
EXPERT COMMITTEE
Oct 2020
I joined the expert committee as an alternate member for the video game fund at Pictanovo (Hauts de France). Read more (French)
Exhibition
Sept 2020
The design fiction exhibition Autonomie(s) is starting at Lille. I worked on the writing and direction of three false interviews. Read more (French)
Sponsorship
Sept 2020
Mentor for the Storygraphes creation residency (interactive narrations). Read more (French)
Publication
July 2020
My short story Sous le lac (Under the lake) is published in a collection of short stories by the French magazine Quinzaines.
Interview
June 2020
Interview focused on “innovation” for the website 10ruption. Read the interview (French only)
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Biennale College Cinema VR
In October, I had the tremendous pleasure to be one of the four tutors at the Biennale College Cinema VR.
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Project Tempest – Podcast
A late night chat with New Zealander author Colin Rowsell on his podcast Project Tempest.