1998, on a winter evening. You are alone in Lea’s room.
For several years, the teenager has been living with invisible presences.
Ego is a narrative game in VR, produced by Cinétévé Expérience. We’re currently co-writing with Alexandre Perez for this story set in the 90’s.
The concept art illustrating this page was designed during the pre-development phase of the project, by the artist Romain d’Escrienne.
The project received the development fund from the CNC in December 2020.
It was selected at Annecy’s Festival MIFA and the NewImages Festival XR Financing Market in 2021.